# Hettar

## Identity

- **Player:** Hettar
- **Breed:** Homid
- **Auspice:** Ahroun
- **Tribe:** CoG
- **Concept:** Late first change
- **Rank:** 1
- **Deed Names:** Gives No Fucks
- **Nature:** Survivor
- **Demeanor:** Bravo

## Attributes

| Physical | | Social | | Mental | |
|---|---|---|---|---|---|
| Strength | ●●●●○ 4 | Charisma | ●●○○○ 2 | Perception | ●●○○○ 2 |
| Dexterity | ●●●●● 5 | Manipulation | ●●○○○ 2 | Intelligence | ●●●○○ 3 |
| Stamina | ●●●●○ 4 | Appearance | ●●○○○ 2 | Wits | ●●●○○ 3 |

Specialties:

- Dexterity: Precise
- Stamina: Tough
- Strength: Powerful

## Abilities

### Talents

- **Alertness** ●●●○○ 3
- **Athletics** ●○○○○ 1
- **Brawl** ●●●●○ 4
- **Empathy** ●○○○○ 1
- **Intimidation** ●○○○○ 1
- **Primal Urge** ●○○○○ 1
- **Streetwise** ●○○○○ 1
- **Subterfuge** ●○○○○ 1

### Skills

- **Crafts** ●○○○○ 1
- **Drive** ●○○○○ 1
- **Firearms** ●●○○○ 2
- **Larceny** ●○○○○ 1
- **Melee** ●●○○○ 2
- **Stealth** ●○○○○ 1
- **Survival** ●○○○○ 1

### Knowledges

- **Academics** ●○○○○ 1
- **Investigation** ●○○○○ 1
- **Law** ●○○○○ 1
- **Medicine** ●○○○○ 1
- **Rituals** ●○○○○ 1
- **Science** ●○○○○ 1

Specialties:

- Brawl: Striking
- Crafts: General Construction/Repair

## Backgrounds

- **Pack Totem** ●●○○○ 2
- **Resources** ●●●○○ 3
- **Rites** ●●○○○ 2

## Background Details

### Resources

- Light Contracting/Day Labor
- Security and Bouncing Work

## Gifts

### Breed

- Scent of Man

### Auspice

- Razor Claws

### Tribe

- Mother"s Touch

## Rites

- Cleansing (1)
- Dedication (1)

## Advantages

| Trait | Permanent | Temporary |
|---|---|---|
| Glory | 2 | 2 |
| Honor | 1 | 1 |
| Wisdom | 0 | 0 |
| Rage | 5 | 5 |
| Gnosis | 4 | 1 |
| Willpower | 7 | 7 |

## Status

- **Health:** `OOOOOOO` (O unhurt, / bashing, X lethal, * aggravated)
- **Experience:** 5 total, 0 spent, 5 unspent

## Merits and Flaws

- Merit: **Metamorph** (Supernatural) (7 pt)
- Flaw: **Intolerance (Police)** (Social) (1 pt)
- Flaw: **Addiction (Caffeine)** (Social) (1 pt)
- Flaw: **Vulgar** (Social) (1 pt)
- Flaw: **Phobia (Large/Deep bodies of water)** (Mental) (2 pt)
- Flaw: **Curiosity** (Mental) (2 pt)

## Combat

| Weapon | Roll | Diff | Damage | Range | Rate | Clip |
|---|---|---|---|---|---|---|
| Kimber 2K11 Pro w/flashlight (.45, J) | Dex+Firearms | 6 | 5 | 35 | 3 |  |

## Possessions

### Carried

- Folding knife
- Multi tool (knife, pliers, screwdriver, scissors, etc)
- Wallet
- pocket wrench and keys on carabiner
- adequate smartphone
- Zippo
- sunwarden x1

### Owned

- 2005 Chevy Suburban
- Spare clothes
- Basic Tools (tool belt, hammer, ratchet set, folding saw, hatchet, couple screwdrivers, etc)
- Various maps, us atlas, compass

## Appearance

- **Age:** 28
- **Sex:** Male
- **Race:** White
- **Nationality:** American
- **Hair:** Brown
- **Eyes:** Green

| Form | Height | Weight |
|---|---|---|
| Homid | 6 feet 4 inches | 235 lbs |

## History

- Lived and worked a variety of places around the country growing up, primarily the Midwest and Southwest.
- Did time for burglary and robbery as a young man.
- Very late first change while camping and attacked by black bear.  Mostly ate it.
- Spent time in a few different septs to learn about the world as he now inhabited it.
- Only a couple/few years living as a Garou.  Fought famori and vampires a bit, heard tell of ghosts and "other shifters".  (Mostly figures pretty much everything is probably a thing 
  at this point.
- Got deed name defending a Sept he hadn't even introduced himself at yet when he showed up at the same time as a small famori incursion, during the course of which he 
  helped a kinfolk with legal influence who was able to help expunge his felony record off a technicality, restoring his firearm rights without the need for governmental 
  involvement.

## Notes

- Additional Languages: Spanish, ASL; Freebie Spends:; Attributes: 10 (dex 5, stam 4); Willpower: 3; Gnosis: 6; Backgrounds: 1 (resources 3)
