Trade Winds

Seventh Sea - Voyages of Théah

Archived. This game ended on 2026-09-29. Everything here is read-only. All pages and characters · Download the full archive

Character Name

Player: PlayerName
Concept: A short character concept
Nation:
Religion:
Wealth:
Languages:
Secret Society:

Arcana

Virtue:
Hubris:

Traits

Trait Rank
Brawn 2
Finesse 2
Resolve 2
Wits 2
Panache 2

Skills

Skill Rank Skill Rank
Aim 0 Notice 0
Athletics 0 Perform 0
Brawl 0 Ride 0
Convince 0 Sailing 0
Empathy 0 Scholarship 0
Hide 0 Tempt 0
Intimidate 0 Theft 0
Weaponry 0 Warfare 0

Advantages

Backgrounds

Reputations

-

Stories

Story Name

Goal: What the Hero wants
Reward: What they earn (e.g., 3-point Advantage)

Experience

Total: 0 | Spent: 0 | Unspent: 0

Description

IRC:

Full:

History

Notes

-

Bringing Your Hero To Life

  1. What Nation is your Hero from?

-
2. How would you physically describe your Hero?

-
3. Does your Hero have recurring mannerisms?

-
4. What is your Hero's main motivation?

-
5. What is your Hero's greatest strength? Greatest weakness?

-
6. What are your Hero's' most and least favorite things?

-
7. What about your Hero's psychology?

-
8. What is your Hero's single greatest fear?

-
9. What are your Hero's highest ambitions? Her greatest love?

-
10. What is your Hero's opinion of his country?

-
11. Does your Hero have any prejudices?

-
12. Where do your Hero's loyalties lie?

-
13. Is your Hero in love? Is she married or betrothed?

-
14. What about your Hero's family?

-
15. How would your Hero's parents describe her?

-
16. Is your Hero a gentle?

-
17. How religious is your Hero? What sect of the Church does she follow?

-
18. Is your Hero a member of a guild, gentle's club, or secret society?

-
19. What does your Hero think of Sorcery?

-
20. If you could, what advice would you give your Hero?

-
Back to Home

📄