Rest & Recovery
This page explains the game mechanics behind the !sleep and !meditate bot commands. For command syntax and usage, see Bot Commands.
The Rest Cycle
Characters operate on a 7-day rest cycle. Each use of !sleep advances the cycle by one day. On the 7th sleep, bonus beats are awarded and the meditation difficulty resets. The cycle then starts over.
Your current position in the cycle is shown in !stats as "Rest: X/7 days".
Sleeping
When a character sleeps, the following effects occur in order:
1. Beat Award
Each sleep awards 1 beat. On the 7th sleep of the cycle (weekly bonus), 2 beats are awarded instead. Every 2 beats automatically convert to 1 XP.
2. Willpower Recovery
The character recovers 1 point of temporary Willpower, up to their permanent Willpower rating.
3. Rage Recovery
Rage recovery is based on the current moon phase, following the rules on W20 p.145:
| Moon Phase | Rage Recovered |
|---|---|
| New Moon | 1 point |
| Waning (gibbous or crescent) | 2 points |
| Half or Waxing (quarters, waxing crescent, waxing gibbous) | 3 points |
| Full Moon | 4 points |
If the current moon phase matches the character's auspice, Rage is restored to full instead.
Rage recovery cannot exceed the character's maximum Rage rating.
4. Natural Healing
Sleep heals damage in the following order:
- All bashing damage is healed
- All lethal damage is healed
- 1 aggravated damage is healed
5. Cooldown
There is an 18-hour real-time cooldown between sleeps. This prevents characters from sleeping multiple times in rapid succession.
Meditation
Meditation allows a Garou to restore Gnosis through spiritual focus. It can be used once per sleep - sleeping resets the meditation flag.
How It Works
- The bot displays a suggested difficulty (base 8, increasing by 1 for each meditation in the current cycle)
- The player rolls their chosen pool against their chosen difficulty
- Each success restores 1 point of Gnosis (capped at maximum)
- A failure or botch restores nothing
Escalating Difficulty
Each time a character meditates within a 7-day cycle, the suggested difficulty increases:
| Meditation # | Suggested Difficulty |
|---|---|
| 1st | 8 |
| 2nd | 9 |
| 3rd | 10 |
| 4th+ | 11+ |
The suggested difficulty is advisory - the player chooses the actual difficulty for their roll. The meditation count resets when the 7-day sleep cycle completes.
Limitations
- Only one meditation per sleep - you must sleep again before meditating again
- The suggested difficulty escalates each meditation within the cycle
- Gnosis cannot exceed the character's maximum rating