Vail Chronicle

Werewolf: The Apocalypse - Mountain Territory

Archived. This game ended on 2026-09-29. Everything here is read-only. All pages and characters · Download the full archive

John Caldwell

Playerpanos
ChronicleVail
BreedHomid
AuspiceAhroun
TribeShadow Lord
ConceptFormer Spy
Deed NamesThe Calm Fang, The Man who came from the City, The dagger of Truce

Pack

No pack

Sept

NameVail
TotemOwl
CaernColorado
TypeWisdom
Level5

Attributes

Physical

Strength4
Dexterity5
Stamina5

Social

Charisma3
Manipulation4
Appearance2

Mental

Perception2
Intelligence2
Wits4

Abilities

Talents

alertness3
athletics3
brawl4
empathy2
expression0
intimidation4
leadership0
primal_urge4
streetwise3
subterfuge4

Skills

animal_ken1
crafts0
drive0
etiquette1
firearms0
larceny0
melee5
performance0
stealth1
survival3

Knowledges

academics0
computer0
enigmas1
investigation0
law0
medicine2
occult0
rituals2
science0
technology1

Specialties

dexterity: Lightning Reflexes, Nimble
manipulation: Quick Lies
stamina: Tough As Nails, Outstanding Endurance
strength: Punishing Blows
brawl: Bites
intimidation: Staredown
melee: Swords, Knives
primal_urge: Shifting
subterfuge: Lie by Omission

Renown

Glory0 / 9
Honor0 / 4
Wisdom0 / 3
Rank4

Traits

Rage9 / 9
Gnosis5 / 5
Willpower8 / 8

Experience

Total200
Spent200
Current0

Gifts

Breed

  • Persuasion (1)
  • Divine (2)
  • Weaver's Eyes (2)
  • Staredown (2)

Auspice

  • Falling Touch (1)
  • Spirit of the Fray (2)
  • Shield of Rage (2)
  • Combat Healing (3)
  • Silver Claws (3)

Tribe

  • Seizing the Edge (1)
  • Cold Voice of Reason (2)
  • Luna's Armor (2)
  • True Fear (2)
  • Hidden Secrets (2)
  • Paralyzing Stare (3)
  • Strength of the Dominator (4)
  • Summon Stormcrow (3)

Other

  • Coup De Grace (3)

Backgrounds

allies5
ancestors0
contacts2
kinfolk0
mentor0
pack_totem0
pure_breed0
resources4

Health

BruisedO
Hurt (-1)O
Injured (-1)O
Wounded (-2)O
Mauled (-2)O
Crippled (-5)O
IncapacitatedO

Forms

Form Str Dex Sta Man App Traits
Homid 4 5 5 4 2 No modifiers. Base human form.
Glabro 5 5 6 3 1 Near-human. Claws (non-aggravated). Can soak silver.
Crinos 8 6 8 1 0 War form. Causes Delirium in humans. Bite +1 damage. Claws/bite do aggravated. Diff to resist frenzy -1. No Social except Intimidation.
Hispo 7 7 8 1 2 Near-wolf. Bite +1 damage. Claws/bite do aggravated. No human speech (Garou growls only).
Lupus 5 7 7 1 2 Wolf form. Claws/bite do aggravated. No tools, no human speech.

Combat

Weapons

Weapon Roll Diff Damage Range Rate Clip
Grand Klaive Dex + Melee 6 +5 aggra 0 0 0

Armor

Dedicated Medium armor (Rating: 2)

Flaws

  • Monochrome Vision (Physical, +1 pts)
  • Nightmares (Mental, +1 pts)
  • Enemy (Social, +4 pts)

Rites

  • Rite of Dedication
  • Rite of Spirit Speech
  • Rite of Binding

Fetishes

  • Grand Klaive (Level 4, Gnosis 4) - Attuned with a rat spirit, when seathed it has the size of a dagger and does not trigger Silver Sense.

Possessions

Carried

  • Mobile Phone
  • Sunglasses

Owned

  • Various vehicles
  • Various apartments in Vail
  • A couple permanent fixtures in hotels

Description

NaturePerfectionist
DemeanorCurmudgeon
Age38
SexMale
HairBlack
EyesBlack
RaceBlack
NationalityUnknown
Battle ScarsLeft eye is damaged and blurry, vertical scar goes through it.

Long Description

His presence is quiet, but never soft. Dark hair falls in deliberate disarray, framing a face cut in hard lines and long silences. Black lenses conceal his eyes completely, reflecting the world back at itself while revealing nothing in return. A leather coat hangs from his shoulders like an old habit he never bothered to break. Even at rest, there is something coiled beneath the stillness — the sense that calm is not peace, but restraint.

History

John has spent his life balanced between glory and infamy. He is a man of violent contrasts — capable of quiet, disarming kindness one moment and acts of merciless brutality the next. Stories follow him like a second shadow: unjust killings, impossible stands against the Wyrm, and moments where he protected strangers at great personal cost. Many quietly wonder if he is unwell, his morality divided into stark blacks and whites. When asked, he only offers a soft smile that never quite stops at his lips — it reaches his eyes. He has become the sept's answer to problems that cannot be discussed openly. When negotiations fail, when patience runs out, when something must be done without witnesses or debate, John is the one sent. He does not ask for details. He does not report what happened afterward unless absolutely necessary. Issues brought to him have a way of ceasing to exist. It is speculated that in the past he has offered the same services elsewhere as well. In recent years, John has grown calmer. The predatory intensity that once marked his gaze has dulled into something more measured, more distant. He oversees challenges with cold objectivity and an unwavering commitment to fairness, no matter who stands before him. He speaks little of his past. When past deeds are mentioned — battles, names earned, places burned — he does not confirm or deny. There is a sense that he has done things even other Shadow Lords would rather not hear described.

Notes

  1. FREEBIE SPENDS (NEW); Stamina 4->5: 5fb; Dexterity 4->5: 5fb; Allies Underworld 1->5 5fb; Rage 3->8 5fb; Gnosis 3->4 2fb; Experience (NEW); Falling Touch(1) 3xp; Cold Voice of Reason(2) (Rank up); Lunas Armor(2) 6xp; True Fear(2) 6xp; Paralyzing Stare(3) (Rank up); Coup De Grace(3)(OOT) 21xp; Strength of the Dominato(4)(Rank up); Summon Stormcrow(3) 9xp; Hidden Secrets(2) 6xp; Spirit of the Fray (2) 6xp; Divide (6) 6xp; Weaver's Eyes (6) 6xp; Staredown (6) 6xp; Shield of Rage (6) 6xp; Combat Healing (9) 9xp; Silver Claws (9) 9xp; Alertness 2+3 6xp; Subterfuge 4 6xp; Melee 4+5 14xp; Charisma 2+3 12xp; Appearence 2 4xp; Intimidation 1-4 10xp; Contacts 1+2 4xp; Resources 2+3 6xp; Brawl 4 6xp; Willpower 8 7xp; Primal Urge 4 6xp; Athletics 2-3 6xp; Resources 4 8xp; Empathy 1+2 5xp